"VertexLitGeneric"
{
	// TRANSLUCENT

	"$baseTexture" "models/player/kuristaja/cso2/lincoln/ct_lincoln_hair"	
	"$bumpmap" "models/player/kuristaja/cso2/lincoln/ct_lincoln_hair_normal"

	"$phong"			1 
	"$phongboost"		1
	"$phongexponent"		6
	"$phongFresnelboost"	1
	"$phongFresnelexponent"	3  
	"$phongtint"   		"[0.15 0.15 0.15]"

	//"$rimlight"		1 
	"$rimlightexponent"		8
	"$rimlightboost"		2
	"$rimmask"		0

	 $translucent  1
	 //$nocull 1
	 //$alphatest 1
	 //$ALPHATESTREFERENCE	0.1
}