
VertexLitGeneric
{
	"$basetexture"	"models\player\larocha\body"
        "$bumpmap"      "models\player\larocha\body_n"



        "$phong" "1"
//	"$phongexponent" "4"	    
        "$phongboost"		"0.5"
	"$phongfresnelranges"	"[.05 .25 1]"         
	 

      

	
									

}