"VertexlitGeneric"
{
	"$baseTexture" "models\weapons\c_items/c_bow"
	"$bumpmap" "models/weapons/c_items\c_bow_normal"

	"$lightwarptexture" "models\lightwarps\weapon_lightwarp"
	
	"$glowcolor" "1"

	// Cloaking
	"$cloakPassEnabled" "1"
	"Proxies"
	{
		"weapon_invis"
		{
		}
		"ModelGlowColor"
		{
			"resultVar" "$glowcolor"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$selfillumtint"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$color2"
		}
	}
}
