"VertexlitGeneric"
{
	"$basetexture" "models/player/spetsnaz_loyalist/loyalist_face"
	"$bumpmap" "models/player/spetsnaz_head/mw3_spetsnaz_head_c_n"
	"$phong" "1"
	"$phongboost" "1"		
	"$phongfresnelranges"	"[1 3 5]"
//	"$phongexponent" "50"
	"$phongexponenttexture" "models/player/spetsnaz_head/mw3_spetsnaz_head_c_s"	
}
