VertexLitGeneric
{
	"$basetexture"	"models\bloocobalt\citizens\hostage_sheet"
	"$bumpmap"      "models\bloocobalt\citizens\hostage_sheet_normal"

	"$phong" "1"
	"$phongexponent" "50"
	"$phongboost" "0.1"	
	"$phongfresnelranges"	"[.1 0.2 1]"
	"$halflambert" "1"


	"$rimlight" "1"										
	"$rimlightexponent" "30"							
	"$rimlightboost" "0.1"

}
