game_sounds_manifest
{
    "precache_file"     "scripts/game_sounds_hostages.txt"
    "precache_file"     "scripts/game_sounds_bots.txt"
   
    
    "preload_file"     "scripts/weapons/ak47.txt"
    "preload_file"     "scripts/weapons/aug.txt"
    "preload_file"     "scripts/weapons/awp.txt"
    "preload_file"     "scripts/weapons/c4.txt"
    "preload_file"     "scripts/weapons/deagle.txt"
    "preload_file"     "scripts/weapons/elites.txt"
    "preload_file"     "scripts/weapons/famas.txt"
    "preload_file"     "scripts/weapons/fiveseven.txt"
    "preload_file"     "scripts/weapons/flashbang.txt"
    "preload_file"     "scripts/weapons/g3sg1.txt"
    "preload_file"     "scripts/weapons/galil.txt"
    "preload_file"     "scripts/weapons/glock.txt"
    "preload_file"     "scripts/weapons/hegrenade.txt"
    "preload_file"     "scripts/weapons/knife.txt"
    "preload_file"     "scripts/weapons/m249.txt"
    "preload_file"     "scripts/weapons/m3.txt"
    "preload_file"     "scripts/weapons/m4a1.txt"
    "preload_file"     "scripts/weapons/mac10.txt"
    "preload_file"     "scripts/weapons/mp5.txt"
    "preload_file"     "scripts/weapons/p90.txt"
    "preload_file"     "scripts/weapons/p228.txt"
    "preload_file"     "scripts/weapons/scout.txt"
    "preload_file"     "scripts/weapons/sg550.txt"
    "preload_file"     "scripts/weapons/sg552.txt"
    "preload_file"     "scripts/weapons/smokegrenade.txt"
    "preload_file"     "scripts/weapons/tmp.txt"
    "preload_file"     "scripts/weapons/ump45.txt"
    "preload_file"     "scripts/weapons/usp.txt"
    "preload_file"     "scripts/weapons/xm1014.txt"
    "preload_file"     "scripts/game_sounds.txt"
    "preload_file"     "scripts/game_sounds_physics.txt"   
    "preload_file"     "scripts/game_sounds_radio.txt"
    "preload_file"     "scripts/game_sounds_weapons.txt"
    "preload_file"      "scripts/game_sounds_ambient_generic.txt"
    "preload_file"      "scripts/game_sounds_world.txt"

    // Level sounds

    "preload_file"      "scripts/level_sounds_general.txt"
} 