"MN_PrlxLightmappedGeneric"
{
	"$baseTexture" "de_dust/pwtrim1"
	"$surfaceprop" "wood"
	"$bumpmap" "de_dust/pwtrim1_normal"
	"%keywords" "cstrike" 
	"$heightmap" "de_dust/pwtrim1_height"
	"$envmap" 		"env_cubemap"
	"$envmapcontrast" 	"1"
	"$NORMALMAPALPHAENVMAPMASK" 	"1"
	"$heightscale" 		"1.0"
	"$heightmapsample" "150"
}
