"VertexLitGeneric"
{
	"$baseTexture" "Models/Weapons/V_pistol/v_pistol_sheet"
	"$bumpmap" "Models/Weapons/V_pistol/v_pistol_sheet_normal"
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
	"$selfillum" "1"
"Proxies"
	{
"AnimatedTexture" 
{ 
"animatedTextureVar" "$basetexture" 
"animatedTextureFrameNumVar" "$frame" 
"animatedTextureFrameRate" "8" 

}
}
