


A few misc things





-WHAT IS IT?

A small archive containing some simple recolored/reskinned elements,taken from various guns of the game.Here's a listing of what has been modified:

-the m4 "aftermarket special" handguard (or more simply the greeny plastic handguard) has been recolored into grey.The barcode has also been removed from the gun.
-the text on the compact-5 magazine has been removed.
-the longslide of the ppk pistol has been reskinned so now it looks like the standart slide.
-the longslide of the p226 pistol has been reskinned so now it looks like the standart slide.
-all the slides of the USP 45 pistol have been recolored so it all matches the color of the frame (sorry,I didn't feel like making a different version for each of the three different slide colors).The compensator of the "match slide" has also been modified z bit,see screenshot to get the idea.
-the KSG custom sight has been recolored so it matches the color of the weapon.I realized someone else had already do something similar at LastBullet,I'll get back to it later for the curious.



Their are a few modified "material config" files coming along some of the textures.As far as I can tell it works fine,playing online or not.Most if not all textures have their third camera textures modified aswell.

The modified longslides of the USP and P226 may look a bit off in the game model viewer,I'm sorry about this.It should look better ingame,at least this is what I hope.

I put all the modified files of the m4 in the same mod archive,if you ever want to use only one of the textures,just delete the one you dislike:after installation locate the concerned archive and look for these files,then delete either one of these:
-"m4_frontgrip_lr300_df" is the recolored handguard in grey
-"m4_upper_reciever_edge_df" is the receiver with the barcode removed
(for what it's worth,you may also want to delete the third cam textures located in the "wpn_third_ass_m4_pts")

...and I did the same thing with the USP.I guess some people will want to keep the silverish match slide,and/or may not like the "match" text on the compensator.If you want to delete those files browse the USP archive,and look for these:
-"comp_df" is the "match" slide compensator,with the text added and overall texture darkened
-"match_df" is the "match" slide itself,recolored in black
-"barrel_match_df" is used by the ejection hole of the slide and the barrel





-INSTALL

No .pdmod archives here,but the install process is easy.All weapon changes have their respective folders,ready to be used.It's safe to say that at this stage you already extracted the archive,there should be a "mods" folder containing all the mod archives.
Browse your payday 2 folder,and look for a folder called "mod_overrides",the default pathway should be like this:

...\Steam\SteamApps\common\PAYDAY 2\assets\mod_overrides(\mod folders will go here)

Move the mod archives there,that's it.If you want you can also just move the entire "mods" folder into "mod_overrides",it will work just fine (of course further edits will require you to remove stuff directly inside the archive).
You can change the "mods" name to something else,it's no problem.








-EXTRAS:

The mod archive includes a reskin of the KSG custom sight.But there is an identical,other one available at LastBullet,made by an other user.As I started to work on this pack long ago,time has passed and I only realized this a little too late.

http://forums.lastbullet.net/mydownloads.php?action=view_down&did=1108

I am not related to the one linked above in any way,I naturally did the one included in this package,and I decided to include it anyway.If you're already using ">:3" version,you may want to delete either his or my version (I have no idea if there are any visual differences).





-CREDITS

.anything default and remained unchanged: Overkill Software

.anything modified: cheese

.thanks to any people who provided infos about the material_config files on the steam forums and at LB,a part of this wouldn't have been possible otherwise.














