"VertexLitGeneric"
{
	"$basetexture" "models/props_combine/health_charger001"
	"$bumpmap" "models/props_combine/health_charger001_normal"
	 "$surfaceprop" "metal"
	"$selfillum" "1"
	"$envmap" "env_cubemap"
	"$envmaptint" "[ .8 .8 .8 ]"
	"$basealphaenvmapmask" 1
	"$envmapmask" "models/props_combine/health_charger001_mask"
                 "$envmapcontrast" "1"
}
