Vertexlitgeneric
{
"$basetexture" "models\weapons\v_models\ImBrokeRU Silencer\sil_diff"
"$bumpmap" "models\weapons\v_models\ImBrokeRU Silencer\sil_norm"
"$phongexponenttexture" "models\weapons\v_models\ImBrokeRU Silencer\sil_spec"
"$envmap"                        "env_cubemap"      
"$envmapfresnel"			     "1"
"$envmapfresnelminmaxexp"	     "[0 4 .4]"       
"$envmaptint"                    "[.02 .02 .02]" 
"$normalmapalphaenvmapmask"      "1"  
"$phong"                         "1"                      
"$phongboost"                    "1"            
"$phongfresnelranges"            "[1 3 6]"              
"$phongtint"                  "[1 1.2 1.5]"
"$rimlight" 	 "1"
"$rimlightboost"	".2"
"$rimlightexponent" 	"65"	
"$rimmask"  "1"    
"$nocull" "1"
"$halflambert" 	   "1" 

}