"VertexlitGeneric"
{
	"$basetexture" "models\player\vad36Borderlands/tex_char_bandit_lurker_diff"
	"$bumpmap" "models\player\vad36Borderlands/tex_char_bandit_lurker_norm"
                "$phong" "1"
	"$phongexponent" "5"
	"$phongboost" "0.1"	
	"$phongfresnelranges"	"[.1 0.2 1]"
	$nocull 1


}



