Fixes by Robert Olender aka taurus:¨

1. I edited the model so animation popping between animations is no longer a problem (caused by misaligned end or start frames).
I did a bit of a cheat and removed the two shooting animations that were heavily misaligned. Tweaking them frame by frame in milk-shape 3d would have not turned out will I fear. So instead for all three shooting animations there is only one. Still looks very good.
For the remaining animations, like reload e.g, I matched the frames manually.

2. Sounds for this weapon work now. I'm referencing default sounds. However I'm not including the sounds added in the original pack as they were not compatible. They were silent in-game despite proper paths to them. I'm adding a set of sounds that work. Some might be default Valve ones. Not sure.

3. Matched the sound files better for the animations.


When decompiling the model the origin was broken but I tried to restore it to fairly similar position.

(Contains v, pee, wee)

1. Put all model files in: 
..\cstrike\models

2. Put sounds in:
 ..\cstrike\sound\weapons


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ZAKUPANDA555'S PANDA USP

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CREDITS:
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- origin/sounds port/fps edit/qc/recompile: captinruSH
- Original Model: The Lama, Lonewolf, Twinkie masta
- Original Skin: Stoke, Lonewolf, Twinkie masta
- Animations: Valve
- Old Compiles: L0RDN00B, Bullet_Head 
- New Sexy Skins: bchan009 (a.k.a. ZakuPanda555)
- model convert: unknown


