"VertexlitGeneric"
{
	"$baseTexture" "models\B_CANSIN\DUKE NUKEM HEAVY\frame"
	

	"$yellow" "0"
	"$one" "1"

	"$phong" "1"
	"$phongexponent" "1"
	"$phongboost" ".3"	
	"$phongfresnelranges"	"[.1 1 1]"
	"$halflambert" "0"

	// Rim lighting parameters
	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "4"										// Exponent for phong component of rim lighting	
	"$rimlightboost" "2"										// Boost for ambient cube component of rim lighting


	"Proxies"
	{
		"weapon_invis"
		{
		}

	}	
}