"VertexLitGeneric"
{
	"$basetexture" "models\ninja/bf3/plr/Masks_D"

        "$bumpmap" "models\ninja/bf3/plr/Masks_n"
	"$phong" "1"
	"$phongexponent" "5"
	"$phongboost"	"1"
	"$phongfresnelranges"	"[.3 1 48]"
}