"VertexLitGeneric"
{
	"$baseTexture" "models\ninja/bf3/us_Cole/Cole_mouth_D"
	"$bumpmap" "models\ninja/bf3/us_cole/cole_mouth_N"
	"$halflambert" "0"
	"$phong" "1"
//	"$phongexponenttexture" "models\ninja/blackops/woods/c_usa_marine_barnes_head_s"
	"$phongexponent" "5"
	"$phongboost"	"1"
	"$phongfresnelranges"	"[.3 1 48]"
        "$lightwarptexture" 	"models\ninja/bf3/us_matkovic\Base_M_caucasian_wrp"
}