"VertexLitGeneric"
{
	"$baseTexture" "models\ninja/bf3/PLR/FSA/plr_shirt_FSA"
	"$bumpmap" "models\ninja/bf3/PLR/plr_shirt_N"
	"$halflambert" "0"
	"$phong" "1"
//	"$phongexponenttexture" "models\ninja/blackops/woods/c_usa_marine_barnes_head_s"
	"$phongexponent" "5"
	"$phongboost"	"0.7"
	"$phongfresnelranges"	"[.3 1 48]"
}