"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\twinke_hk416\m900a"
	"$envmapmask" "models\weapons\v_models\twinke_hk416\m900a_ref"
     	"$envmap" "env_cubemap"
	"$envmaptint" "[.6 .6 .6]"
}
