"VertexlitGeneric"
{
    "$baseTexture" "models\player\items\all_class/flatcap"
    "$bumpmap" "models\player\items\all_class/flatcap" 
    "$detail" "effects/tiledfire/fireLayeredSlowTiled512.vtf"    
    "$detailscale" "5"
    "$detailblendfactor" .007
    "$detailblendmode" 6
    "$yellow" "0"

    "$phong" "1"
    "$phongexponent" "15"
    "$phongboost" "1"    
        "$normalmapalphaphongmask" "1"
    "$lightwarptexture" "models/player/pyro/pyro_lightwarp"    

    "$blendtintbybasealpha" "1" 
    "$blendtintcoloroverbase" "1"

    "$colortint_base" "{32 33 32}"  
    "$color2" "{32 33 32}"
    "$colortint_tmp" "[0 0 0]" 

    "$rimlight" "1"                                                // To enable rim lighting (requires phong)
    "$rimlightexponent" ".7"                                        // Exponent for phong component of rim lighting    
    "$rimlightboost" ".6"                                        // Boost for ambient cube component of rim lighting

    // Cloaking
    "$cloakPassEnabled" "1"

    "Proxies"
    {
        "weapon_invis"
        {
        }
        "AnimatedTexture"
        {
            "animatedtexturevar" "$detail"
            "animatedtextureframenumvar" "$detailframe"
            "animatedtextureframerate" 30
        }
        "BurnLevel"
        {
            "resultVar" "$detailblendfactor"
        }
        "YellowLevel"
        {
            "resultVar" "$yellow"
        }
        "Equals"
        {
            "srcVar1"  "$yellow"
            "resultVar" "$color2"
        }
          "ItemTintColor"
          {
               "resultVar" "$colortint_tmp"
          }
          "SelectFirstIfNonZero"
        {
               "srcVar1" "$colortint_tmp"
               "srcVar2" "$colortint_base"
               "resultVar" "$color2"
          }

    }
}