
VertexLitGeneric
{
	"$basetexture"	"models\player\stenli\aliens\bella\head"
        "$bumpmap"      "models\player\stenli\aliens\bella\head_n"




        "$phong" "1"
//	"$phongexponent" "4"	    
        "$phongexponenttexture"	"models\player\stenli\aliens\bella\head_s"
	"$phongfresnelranges"	"[.05 .25 1]"        
	 

      

	
									

}
 
