
VertexLitGeneric
{
	"$basetexture"	"models\player\stenli\aliens\bella\body"
        "$bumpmap"      "models\player\stenli\aliens\bella\body_n"




        "$phong" "1"
	"$phongexponent" "4"	    
	"$phongfresnelranges"	"[.05 .25 1]"        
	 "$phongboost"	"0.3"

       "$nocull"	1
        "$translucent" 0
        "$alphatest" 0	
	
									

}
 
