VertexLitGeneric
{
	"$basetexture"	"models\player\S.K.I.L.L\SAS\Dirk\body"
        "$bumpmap"      "models\player\S.K.I.L.L\SAS\Dirk\body_n"

 
         
      
        "$phong" "1"
//	"$phongexponent" "4"	    
        "$phongboost"		"0.3"        
	"$phongfresnelranges"	"[.05 .25 1]"  



         "$phongexponenttexture"	"models\player\S.K.I.L.L\SAS\Dirk\body_s"
        "$phongalbedotint" "1"

	"$normalmapalphaenvmapmask" "1"
	"$model" "1
}