"VertexLitGeneric"
{
	"$baseTexture"	"models\player\bbs_93x_net\girl\mi\cloth"
	"$bumpmap"	"models\player\bbs_93x_net\girl\mi\cloth_normal"

	"$phong"			1
	"$phongexponent"		0.5
	"$phongboost"		0.1
	"$phongfresnelranges"	"[0.2 0.5 1]"
	"$lightwarptexture"		"models\player\bbs_93x_net\girl\mi/lightwarp"

	"$halflambert"	0
	"$nocull"		1
	"$model"		1
}