"VertexLitGeneric"
{
	"$basetexture" "models/player/kuristaja/tf2/pyro/pyro_hands"
	"$basemapalphaphongmask" "1"

	"$phong" "1"
	"$phongexponent" "70"
	"$phongboost" ".05"	
	"$lightwarptexture" "models/player/kuristaja/tf2/pyro/engineer_hands_lightwarp"
	"$phongfresnelranges"	"[1 5 10]"
	"$halflambert" "1"
	
	// Rim lighting parameters
	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "4"										// Exponent for phong component of rim lighting	
	"$rimlightboost" ".5"										// Boost for ambient cube component of rim lighting
}