"vertexlitgeneric"
{
	"$basetexture" "models\weapons\v_models\arby26\cz75\cz75zz_d"
	"$bumpmap" "models\weapons\v_models\arby26\cz75\cz75zz_ns"
	"$phongexponenttexture"	"models\weapons\v_models\arby26\CZ75\cz75zz_g"

	"$phong" "1"
	"$phongboost" "1.5"
	"$phongfresnelranges" "[0.5 2.5 7]"
	"$phongalbedotint" "1"

	$AmbientOcclTexture "models\weapons\v_models\arby26\cz75\cz75_ao"
	$ambientocclusion 1

	"$rimlight" "1"
   	"$rimlightexponent" "150"
   	"$rimlightboost" "0.6"

	$normalmapalphaenvmapmask 1
	"$envmap" "env_cubemap"
	$envmaptint "[0.07 0.085 0.095]"
}
