vertexlitgeneric
{
	$baseTexture "models\player\kuristaja\l4d2\coach\coach_body_color"
	$bumpmap "models\player\kuristaja\l4d2\coach\coach_body_normal"

	$phong 1
	$phongboost "1.4"
	$phongexponent 9
	$phongtint "[.85 .85 1]"
	$halflambert 0
	$phongfresnelranges "[.3 .65 30]"
}
