vertexlitgeneric
{
	$baseTexture "models\player\kuristaja\l4d2\coach\coach_head"
	$bumpmap "models\player\kuristaja\l4d2\coach\coach_head_normal"

	$phong 1
	$phongboost "1.4"
	$phongexponenttexture "models\player\kuristaja\l4d2\coach\coach_head_exp"
	$phongtint "[.85 .85 1]"
	$phongfresnelranges "[.2 .5 5]"
	$nodecal 1
	$halflambert 0
}
