"VertexlitGeneric"
{
	"$basetexture" "bravosix\HF\weapons\teak_reflex3\SKW_ACH_Scopes_3p_C"
	"$bumpmap" "bravosix\HF\weapons\teak_reflex3\SKW_ACH_Scopes_3p_N"

	"$phong" "1"
	"$phongboost" "0.5"		

	"$phongfresnelranges"	"[0.07 0.10 0.10]"
	"$phongexponent" "20"
	//"$phongalbedotint" "1"
               
	//"$halflambert" "1"			
	"$rimlight" "1"									
	"$rimlightexponent" "5"								
	"$rimlightboost" "0.1"
	
	//"$lightwarptexture" "models\player\bravosix\HF\common\lightwarp"
}
