"Weapon_MP5Navy.Deploy"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/mp5navy/mp5_deploy.wav"
}

//MP5
"Weapon_MP5Navy.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	
	"CompatibilityAttenuation"	"0.64"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/mp5navy/mp5-1.wav"
	
}

"Weapon_MP5Navy.Clipout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/mp5navy/mp5_clipout.wav" 
}

"Weapon_MP5Navy.Clipin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/mp5navy/mp5_clipin.wav" 
}

"Weapon_MP5Navy.Slideback"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/mp5navy/mp5_slideback.wav" 
}