"VertexlitGeneric"
{
"$basetexture" "bravosix\hf\weapons\reflex\SKW_ACH_Reflex_set1_c"

"$bumpmap" "bravosix\hf\weapons\reflex\SKW_ACH_Reflex_set1_n"

"$phong" "1"
"$phongboost" "1"		
//"$phongexponenttexture" "bravosix\hf\weapons\reflex\SKW_ACH_Reflex_set1_s"
"$phongfresnelranges"	"[0.7 0.10 0.8]"
"$phongexponent" "27"
"$phongalbedotint" "1"

//"$phongwarptexture" "bravosix\HF\common\phongwarp"
"$halflambert" "1"

"$rimlight" "1"									
"$rimlightexponent" "8"								
"$rimlightboost" "0.1"	
}

