"VertexlitGeneric"
{
	"$basetexture" "bravosix\HF\weapons\rif_scar\SKW_LMG_SCARMG_1P_c"
	"$bumpmap" "bravosix\HF\weapons\rif_scar\SKW_LMG_SCARMG_1P_n"
	"$surfaceprop" "Metal"
	"$nocull" "1"
		
	"$model" "1"
	"$phong" "1"
	"$phongboost" "0.7"		
	//"$phongexponenttexture" "bravosix\HF\weapons\rif_scar\SKW_RIF_SCAR_3P_s"
	"$phongfresnelranges"	"[0.07 0.10 0.10]"
	"$phongexponent" "20"
	//"$phongalbedotint" "1"

	"$rimlight" "1"									
	"$rimlightexponent" "5"								
	"$rimlightboost" "0.1"	
}
