"VertexlitGeneric"
{
	"$basetexture" "bravosix\HF\weapons\acog\SKW_ACH_Acog_set1_crossHcolor1_ca"
	"$bumpmap" "bravosix\HF\weapons\acog\lens1_dark_n"
	//"$surfaceprop" "glass"
	
	"$translucent" "1"
	//"$nocull" "1"
				
	"$envmap" "env_cubemap"//"bravosix\HF\weapons\acog\lens1_dark"//
	// "$envmapcontrast" "1.0"
	// "$envmaptint" "[2 2 2]"
	// "$envmapsaturation" "[1 2 1]"
	
	"$envmapcontrast" "0.80"
	"$envmaptint" "[.9 .8 .8]"
	"$envmapsaturation" "[.6 1 1]"
	
	"$rimlight" "1"									
	"$rimlightexponent" "5"								
	"$rimlightboost" "0.1"
	
	
}
