"Vertexlitgeneric"
{
	"$basetexture"  "models\weapons\v_models\eq_smokegrenade\Smoke_Grenade_D"
	"$bumpmap"     "models\weapons\v_models\eq_smokegrenade\Smoke_Grenade_N"
	
	"$LightWarpTexture"	"Detail_Normals\Light_Warps\Light_Warp_512x16"
	
	"$envmap" "env_cubemap"
	"$envmaptint" "[ 0.04 0.04 0.04 ]"
	"$envmapfresnel"	"1"
	"$envmapFresnelMinMaxExp"	"[0 5 .4]"
	"$normalmapalphaenvmapmask" "1"

	"$phong"     "1"
	"$phongboost"   "4.5"
	"$phongfresnelranges"      "[6 6 6.3]"
	"$phongexponenttexture" 	"models\weapons\v_models\eq_smokegrenade\Smoke_Grenade_E"
	
	"$PhongAlbedoTint"	"1"
	"$PhongAlbedoBoost"	"800"
	
	"$RimLight"	"1"
	"$RimLightExponent"	"20"
	"$RimLightBoost"	"1.5"
	"$RimMask"			"1"
	
	"$halflambert" 		"1"


}