//P90

"Weapon_P90.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"0.5"
	"soundlevel"	"SNDLVL_95dB"
	"pitch"		"95,105"

	"wave"			"weapons\p90\p90-1.wav"
}

"Weapon_P90.NPC_Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"0.9"
	"soundlevel"	"SNDLVL_95dB"
	"pitch"			"95,120"

	"wave"			"^weapons/p90/p90-npc.wav"

}
"Weapon_P90.unlock"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p90\p90_cliprelease.wav"
}

"Weapon_P90.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p90\p90_clipout.wav"
}

"Weapon_P90.magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p90\p90_insertmag.wav"
}

"Weapon_P90.boltpull"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p90\p90_boltpull.wav"
}

"Electric.Zap"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"Soundlevel"	"SNDLVL_140dB"
	"pitch"		"90,150"
	
	"rndwave" {
	"wave"			"weapons\zap\1.wav"
	"wave"			"weapons\zap\2.wav"
	"wave"			"weapons\zap\3.wav"
	"wave"			"weapons\zap\4.wav"
	"wave"			"weapons\zap\5.wav"
	}
}

"Weapon_P90.draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons\p90\p90_draw.wav"
}

"Weapon_StunStick.Melee_Hit"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1"
	"soundlevel"	"SNDLVL_140dB"
	"pitch"			"90,175"

	"rndwave"
	{
		"wave"	"weapons/zap/zap1.wav"
		"wave"	"weapons/zap/zap2.wav"
		"wave"	"weapons/zap/zap3.wav"
	}
}

"Weapon_StunStick.Melee_HitWorld"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1"
	"soundlevel"	"SNDLVL_140dB"
	"pitch"			"90,150"

	"rndwave"
	{
		"wave"	"weapons/zap/zap1.wav"
		"wave"	"weapons/zap/zap2.wav"
		"wave"	"weapons/zap/zap3.wav"
	}
}

"Weapon_StunStick.Activate"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"soundlevel"	"SNDLVL_140dB"
	"pitch"			"85,150"

	"rndwave"
	{
		"wave"	"weapons/zap/spark1.wav"
		"wave"	"weapons/zap/spark2.wav"
		"wave"	"weapons/zap/spark3.wav"
	}
}

"Weapon_StunStick.Deactivate"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1"
	"soundlevel"	"SNDLVL_140dB"
	"pitch"			"90,105"

	"rndwave"
	{
		"wave"	"weapons/zap/spark1.wav"
		"wave"	"weapons/zap/spark2.wav"
		"wave"	"weapons/zap/spark3.wav"
	}
}