"VertexlitGeneric"
{
	"$basetexture" "models\player\Battle Territory Battery/T Team/RSA_Mark_01_D"
	"$bumpmap" "models\player\Battle Territory Battery/T Team/RSA_Mark_01_N"
	"$nocull" 1
	"$translucent" 1
	"$rimlight" "1"										
	"$rimlightexponent" "80"							
	"$rimlightboost" "0.1"
}