patch
{

include "materials/models/survivors/survivors_it_shared.vmt"
insert
{

$baseTexture "models\survivors\TeenAngst/zoey_head"
$bumpmap "models\survivors\TeenAngst/zoey_head_normal"
$compress "models\survivors\TeenAngst/zoey_head_compress"
$stretch "models\survivors\TeenAngst/zoey_head_compress"
$phong 1
$phongboost 1
$phongexponent 5
$phongtint "[1 .85 .85]"
$phongfresnelranges "[.5 .85 30]"
$nodecal 1
$ambientocclusion 1
}
}
