VertexLitGeneric
{
	"$basetexture"	"models\weapons\v_models\Spanner\PV-MI_SPANNER"
	"$bumpmap" "models\weapons\v_models\Spanner\PV-MI_SPANNER_N"
	"$phongexponenttexture"		"models\weapons\v_models\Spanner\PV-MI_SPANNER_exponent"
	"$basetexturealphaenvmapmask"	"1"
	"$envmap"			"env_cubemap"
	"$envmaptint"			"[0.35 0.35 0.35]"
	"$envmapfresnel"			"1.4"
	"$nocull"				"1"

	"$phong"				"1"
	"$phongboost"			"0.5"
	"$phongfresnelranges"		"[1 3 4]"
	"$halflambert"			"1"

	"$rimlight"			"1"
	"$rimlightexponent"			"40"
	"$rimlightboost"			".4"
	"$rimmask"			"1"
}
