"VertexLitGeneric"
{
	"$basetexture" "models/player/kuristaja/tf2/heavy/hvyweapon_hands"
	"$basemapalphaphongmask" "1"

	"$phong" "1"
	"$phongexponent" "10"
	"$phongboost" "1.2"	
	"$lightwarptexture" "models/player/kuristaja/tf2/heavy/hand_lightwarp"
	"$phongfresnelranges"	"[.5 3 5]"
	"$halflambert" "1"
	
	// Rim lighting parameters
	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "8"										// Exponent for phong component of rim lighting	
	"$rimlightboost" ".8"										// Boost for ambient cube component of rim lighting

}



