"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\hellspike.ump/sights"
	"$bumpmap" "models\weapons\v_models\hellspike.ump/sights norm"
    	"$envmap" "env_cubemap"	
    	"$normalmapalphaenvmapmask" 1
}
