VertexLitGeneric
{
	"$baseTexture" "models\weapons\v_models\BF2.AKS74U\Rail"
	"$bumpmap" "models\weapons\v_models\BF2.AKS74U\Rail_Norm"
	"$envmap" "env_cubemap"
	"$envmaptint" "[ .64 .64 .64 ]"
	"$normalmapalphaenvmapmask" "1"
}