"VertexlitGeneric"
{
	"$baseTexture" "models\player\items\soldier/space_helmet"

	"$phong" "1"
	"$phongexponent" "15"
	"$phongboost" "5"
	"$lightwarptexture" "models/player/pyro/pyro_lightwarp"
	"$phongfresnelranges"	"[.25 1.5 20]"
	"$halflambert" "1"

	"$tempvar" "0"

	"$basephongexponent" "15"
	"$basephongboost" "5"

	"$commadd_phongexponent" "30"
	"$commadd_phongboost" 	"22.5"
	"$commweapon"		"0"

	"$basemapalphaphongmask" "1"



	"$glowcolor" "1"

	// Cloaking
	"$cloakPassEnabled" "1"
	"Proxies"
	{
		"weapon_invis"
		{
		}
		"ModelGlowColor"
		{
			"resultVar" "$glowcolor"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$selfillumtint"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$color2"
		}
	}
}
