"VertexLitGeneric"
{
"$basetexture" "models\weapons\v_models\Request CSO\Frame Crossbow D"
"$bumpmap" "models\weapons\v_models\Request CSO\Frame Crossbow N"
"$phong" "1"
"$phongboost" "1"
"$phongfresnelranges" "[0.09 0.09 0.09]"
"$phongalbedotint" "1"
"$halflambert" "1"
}