"VertexLitGeneric"
{
"$basetexture" "models\weapons\v_models\Request CSO\Dada Body D"
"$bumpmap" "models\weapons\v_models\Request CSO\Dada Body N"
"$phong" "1"
"$phongboost" "1"
"$phongfresnelranges" "[0.04 0.04 0.05]"
"$phongalbedotint" "1"
"$halflambert" "1"
}