rem *** Generated with Bf2Editor.exe [created: 2005/2/18 17:41]
GeometryTemplate.setMaterialReflectionScale 0 0 0 0.4
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe GenericFireArm uspis_mac11_sib
ObjectTemplate.creator DIABOLIQUEMEN:Kévin
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.castsDynamicShadow 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\bfsolo_smg_mac11_sib.dds
ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\bfsolo_smg_mac11_sib.dds
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\bfsolo_smg_mac11_sib.dds
ObjectTemplate.weaponHud.hudName "MAC11 A1"
rem Quickdraw 
ObjectTemplate.weaponHud.guiIndex 4
ObjectTemplate.weaponHud.altGuiIndex 52
ObjectTemplate.weaponHud.deviationFactor 5
ObjectTemplate.weaponHud.maxVisualDeviation 23
ObjectTemplate.weaponHud.minVisualDeviation 3
ObjectTemplate.weaponHud.disableOnSprint 1
rem ---EndComp ---
rem ---BeginComp:SingleFireComp ---
ObjectTemplate.createComponent SingleFireComp
ObjectTemplate.fire.roundsPerMinute 900
ObjectTemplate.fire.addFireRate 2
rem ObjectTemplate.fire.addFireRate 0
ObjectTemplate.fire.fireInCameraDof 1
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.nrOfMags 3
ObjectTemplate.ammo.magSize 20
ObjectTemplate.ammo.reloadTime 3.2
rem ---EndComp ---
rem ---BeginComp:SoldierBasedRecoilComp ---
ObjectTemplate.createComponent SoldierBasedRecoilComp
ObjectTemplate.recoil.hasRecoilForce 1
ObjectTemplate.recoil.goBackOnRecoil 0
ObjectTemplate.recoil.recoilForceUp CRD_UNIFORM/0.8/0.5/0
ObjectTemplate.recoil.recoilForceLeftRight CRD_UNIFORM/-0.1/0.1/0
ObjectTemplate.recoil.zoomModifier 0.40
ObjectTemplate.recoil.recoilGraphFrameCount 12
ObjectTemplate.recoil.recoilGraphExponent 5
ObjectTemplate.recoil.recoilGraphTotalMovement 0.6
rem ---EndComp ---
rem ---BeginComp:SoldierDeviationComp ---
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.setFireDev 3.0 0.15 0.15
ObjectTemplate.deviation.minDev 0.4
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setSpeedDev 1.0 0.1 0.1 0.15
ObjectTemplate.deviation.setMiscDev 2.8 2.0 0.15
ObjectTemplate.deviation.devModStand 1.6
ObjectTemplate.deviation.devModCrouch 1.4
ObjectTemplate.deviation.devModZoom 0.9
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 0.2
ObjectTemplate.zoom.zoomLod 1
ObjectTemplate.zoom.addZoomFactor 0
ObjectTemplate.zoom.addZoomFactor 0.8
rem ---EndComp ---
ObjectTemplate.geometry uspis_mac11_sib
ObjectTemplate.setCollisionMesh uspis_mac11_sib
ObjectTemplate.mapMaterial 0 Collision_Material 0
ObjectTemplate.mapMaterial 1 lambert1 0
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.aiTemplate UsPis_92FS
ObjectTemplate.material 38
rem -------------------------------------
ObjectTemplate.addTemplate S_uspis_mac11_Fire1P
ObjectTemplate.setPosition 0/0.0368838/0.245643
ObjectTemplate.addTemplate S_uspis_mac11_Fire1P_Outdoor
ObjectTemplate.setPosition 0/0.0365171/0.245324
ObjectTemplate.addTemplate S_uspis_mac11_Fire3P
ObjectTemplate.setPosition 0/0.0387022/0.247454
ObjectTemplate.addTemplate S_uspis_mac11_BoltClick
ObjectTemplate.setPosition 0/0.032593/-0.0417674
ObjectTemplate.addTemplate S_uspis_mac11_TriggerClick
ObjectTemplate.addTemplate S_uspis_mac11_SwitchFireRate
ObjectTemplate.addTemplate S_uspis_mac11_Reload1P
ObjectTemplate.setPosition 0/-0.0663167/-0.0589631
ObjectTemplate.addTemplate S_uspis_mac11_Reload3P
ObjectTemplate.setPosition 0/-0.0725516/-0.0591016
ObjectTemplate.addTemplate S_uspis_mac11_Deploy1P
ObjectTemplate.addTemplate S_uspis_mac11_Deploy3P
ObjectTemplate.addTemplate S_uspis_mac11_Zoom
ObjectTemplate.addTemplate e_muzz_handgun
ObjectTemplate.setPosition 0/0.0351048/0.137087
ObjectTemplate.addTemplate e_shellejection_9mm
ObjectTemplate.setPosition 0/0.0416955/-0.0405062
rem -------------------------------------
ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/uspis_mac11_sib/AnimationSystem1p.inc
ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/uspis_mac11_sib/AnimationSystem3p.inc
ObjectTemplate.projectileTemplate uspis_mac11_sib_Projectile
ObjectTemplate.velocity 800
ObjectTemplate.itemIndex 3
ObjectTemplate.delayToUse 0.00

ObjectTemplate.create GenericProjectile uspis_mac11_sib_Projectile
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.createNotInGrid 1
ObjectTemplate.createdInEditor 1
rem ---BeginComp:DefaultCollisionComp ---
ObjectTemplate.createComponent DefaultCollisionComp
rem ---EndComp ---
rem ---BeginComp:DefaultDetonationComp ---
ObjectTemplate.createComponent DefaultDetonationComp
rem ---EndComp ---
rem ---BeginComp:DefaultProjSoundComp ---
ObjectTemplate.createComponent DefaultProjSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultRicochetComp ---
ObjectTemplate.createComponent DefaultRicochetComp
rem ---EndComp ---
rem ---BeginComp:DefaultPenetrateComp ---
ObjectTemplate.createComponent DefaultPenetrateComp
rem ---EndComp ---
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 1
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.collisionGroups 8
ObjectTemplate.material 38
rem -------------------------------------
ObjectTemplate.addTemplate S_USPIS_92FS_Projectile_Looping
rem -------------------------------------
ObjectTemplate.timeToLive CRD_NONE/0.3/0/0
ObjectTemplate.material 38
ObjectTemplate.minDamage 12
ObjectTemplate.damage 35
ObjectTemplate.distToStartLoseDamage 20
ObjectTemplate.distToMinDamage 30

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_Fire1P
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_mac11_sib/sounds/MAC11_1p_indoor.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.62
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.94/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.901/1/
ObjectTemplate.position 0/0.0365171/0.245324

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_Fire1P_Outdoor
ObjectTemplate.modifiedByUser "kyron"
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_mac11_sib/sounds/MAC11_1p_outdoor.wav"
ObjectTemplate.volume 0.59


ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_Fire3P
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_mac11_sib/sounds/MAC11_Outdoor_mono.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.9
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 0.7
ObjectTemplate.pitchEnvelope 0/1/0.9/1.1/1/1/0/0.95/1.03/
ObjectTemplate.volumeEnvelope 0/1/0/1/1/1/0/0.9/1/
ObjectTemplate.position 0/0.0387022/0.247454
ObjectTemplate.halfVolumeDistance 12
ObjectTemplate.soundRadius 0.3

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_BoltClick
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/bolt_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.position 0/0.032593/-0.0417674

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_TriggerClick
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.5
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_SwitchFireRate
ObjectTemplate.modifiedByUser REQUIN94

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_Reload1P
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_mac11_sib/sounds/Mac11reload.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.position 0/-0.0663167/-0.0589631

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_Reload3P
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_mac11_sib/sounds/Mac11reload_mono.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.position 0/-0.0725516/-0.0591016
ObjectTemplate.halfVolumeDistance 2

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_Deploy1P
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/deploy.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.65
ObjectTemplate.pitch 2
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_Deploy3P
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/deploy.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.7
ObjectTemplate.pitch 2
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 1

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_Zoom
ObjectTemplate.modifiedByUser REQUIN94
ObjectTemplate.soundFilename "objects/weapons/handheld/rurif_bizon/sounds/zoom_generic.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.5
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1

ObjectTemplate.activeSafe Sound S_uspis_mac11_sib_Projectile_Looping
ObjectTemplate.modifiedByUser REQUIN94

