"VertexLitGeneric"
{
	"$baseTexture" "models/Humans/female/Group01/citizen_sheet"
	"$bumpmap" "models/Humans/female/Group01/citizen_sheet_n"
	"$model" "1"
	"$surfaceprop" "flesh"
	"$nocull" 1
        "$detail" "detail/cloth_01"
        "$detailscale" 30

// -- From here down is new stuff which will only be applied if $phong is set to 1 --
        $phong 1
        $phongexponent 7
        $phongboost 1
        $phongtint "[1 1 1]"
        $halflambert 0
        $phongfresnelranges "[.4 .8 30]"

// Rim lighting parameters
	"$rimlight" "1"				// To enable rim lighting (requires phong)
	"$rimlightexponent" "80"             // Exponent for phong component of rim lighting
	"$rimlightboost" ".4"	               // Boost for ambient cube component of rim lighting
}
