"VertexLitGeneric"
{
	"$basetexture" "models\weapons\v_machete\v_machete"
	"$bumpmap" "models\weapons\v_machete\v_machete_normal"

	"$normalmapalphaenvmapmask" "1"
	"$envmap" "env_cubemap"
	"$envmaptint" "[.35 .35 .35]"

	"$phong" "1"
	"$phongboost" "1"
	"$phongexponent" "15"
	"$phongfresnelranges" "[1 3 2]"

	"$rimlight" "1"			
	"$rimlightexponent" "20"	
	"$rimlightboost" ".2"

	"$glowcolor" "1"

	// Cloaking
	"$cloakPassEnabled" "1"
	"Proxies"
	{
		"weapon_invis"
		{
		}
		"ModelGlowColor"
		{
			"resultVar" "$glowcolor"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$selfillumtint"
		}
		"Equals"
		{
			"srcVar1"  "$glowcolor"
			"resultVar" "$color2"
		}
	}
}
