"VertexLitGeneric"
{
	"$basetexture" "models\weapons\v_models\ippe_grall_Colt1911\1911"
	"$bumpmap" "models\weapons\v_models\ippe_grall_Colt1911\1911_norm"
 	"$envmap" "env_cubemap"
	"$alphatest" "1"
	"$selfillum" "1"
	"$nocull" "1"
	"$normalmapalphaenvmapmask" "1"
	"$halflambert" "1"
 	"$phong" "1"
	"$phongexponent" "32"
	"$phongboost" "1"
	"$phongfresnelranges" "[5 2 -1]"
	"$phongalbedotint" "1"
}