"Weapon_AUG.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"0.40"
	"pitch"		"PITCH_NORM"

	"wave"			")weapons/PDR/PDR_fire.wav"
}

"Weapon_PDR.Draw"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/PDR/PDR_Draw1.wav" 
	"wave"			"weapons/PDR/PDR_Draw2.wav"
	"wave"			"weapons/PDR/PDR_Draw3.wav"
}

"Weapon_PDR.MagRelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/PDR/PDR_MagRelease.wav" 

}


"Weapon_PDR.MagIn"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/PDR/PDR_MagIn.wav" 

}

"Weapon_PDR.MagTransition"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/PDR/PDR_MagTransition.wav" 

}

"Weapon_PDR.MagTap"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/PDR/PDR_MagTap.wav" 

}

"Weapon_PDR.BoltBack"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/PDR/PDR_BoltBack.wav" 

}

"Weapon_PDR.BoltForward"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/PDR/PDR_BoltForward.wav" 

}

"Weapon_PDR.ReloadStart"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/PDR/PDR_ReloadStart.wav" 

}

"Weapon_PDR.ReloadEnd"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"		"PITCH_NORM"

	"wave"			"weapons/PDR/PDR_ReloadEnd.wav" 

}