"vertexlitgeneric"
{
	"$baseTexture" "models/player/replican_03/face"
  	"$bumpmap" "models\player/replican_03/face_norm"
	"$envmap" "env_cubemap"
	"$envmaptint" "[ .2 .2 .2 ]"
	"$envmapconstrast" "1"
	"$phong" "1"
	"$phongboost"   "10"
	"$phongfresnelranges" "[0.2 .5 10]"
	"$phongexponenttexture"	"models\player/replican_03/face_exp"
	"$phongalbedotint" "1"
	"$model" "1"
	"$normalmapalphaenvmapmask" "1"

// Rim lighting parameters
	"$rimlight" "1"												// To enable rim lighting (requires phong)
	"$rimlightexponent" "5"										// Exponent for phong component of rim lighting	
	"$rimlightboost" "2"										// Boost for ambient cube component of rim lighting
}
